Arcade Attack Retro Gaming Podcast
Moonwalker - The Movie

Moonwalker - The Movie

November 23, 2022

We've a special guest to help us (moon)walk through Michael Jackson's Moonwalker, a movie that's either a vital piece of 80s pop culture or a mess of epic proportions that does the "King of Pop" absolutely no favours whatsoever. You decide.

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George Sanger - VGM LEGEND - Interview

George Sanger - VGM LEGEND - Interview

November 16, 2022

Errr, it's sort of an interview (you'll see).

Adrian asked the VGM legend George Sanger (The Fat Man) for a text interview for Arcade Attack. George went above and beyond and recorded his answers in video form. 

He's an American musician who has composed music for computer and video games. Some of his best-known works include The 7th Guest, Wing Commander, Hard Nova, Maniac Mansion (NES version), Loom, Tux Racer, and Zombies Ate My Neighbors.

George is a really funny guy and gave some great answers! Enjoy!

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Video Game Music Covers Vol.2

Video Game Music Covers Vol.2

November 9, 2022

Join James as he takes another wander through some amazing video game music covers in volume two of this podcast. 

He's got jazz, electro, rock and acapella for your listening pleasure. So sit back, relax and enjoy a selection of classic video game music with a twist!

Sonic the Hedgehog - Chemical Plant Zone by Retro Remix Revue. 

SF2 Ken's Theme - Charlie Parra Del Riego.

Overworld Theme from Super Mario Bros 2 - The 8 Bit Big Band. 

Starfox Cornia Theme by PalmMute. 

Duck Tales Moon Theme by Smooth McGroove.

DK Island Swing from Donkey Kong Country by GoodKnight Productions. 

FFVII Those Who Fight (Battle Theme) by Florian Haack.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Returning to Monkey Island - Dave Grossman Interview (LucasArts Legend)

Returning to Monkey Island - Dave Grossman Interview (LucasArts Legend)

November 2, 2022

Dave Grossman is a true LucasArts legend. He helped create The Secret of Monkey Island, Monkey Island 2: LeChuck's Revenge, Day of the Tentacle and Full Throttle! His humour and artistic talents can be clearly seen across his many famous titles. Enjoy this fun interview with true gaming royalty. 

Dave discusses his work with Ron Gilbert, the difficulties of getting Return to Monkey Island made, the future of the series and lots more.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Top 25 - Wii Games!

Top 25 - Wii Games!

October 26, 2022

It's time for another "definitive" Top 25 list! This time we maul the library of everyone's gran's favourite console, the Nintendo Wii.

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The Most Divisive Video Game of All Time?

The Most Divisive Video Game of All Time?

October 19, 2022

Warning: this podcast contains strong language and themes not suitable for children!

What is the most divisive video game of all time? What game did you love, but critics hate? Well, there is one game that surely Trumps them all! 

With an almost perfect Metacritic score and reviews so intense and devoted you'll be forgiven for feeling a little scared! This mystery game's amazing story needs be to be told to the masses... well, our lovely listeners at least! 

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Grim Fandango

Grim Fandango

October 12, 2022

One of LucasArts' last ever adventure games, Grim Fandango was equal parts critical acclaim and commercial failure. You can play it on literally any platform but is it worth a look?

Keith and Adrian take the opportunity to wax lyrical about Tim Schafer's masterpiece. Dyl is less impressed...

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Kevin Riepl Interview - VGM Legend - Gears of War Composer

Kevin Riepl Interview - VGM Legend - Gears of War Composer

October 5, 2022

Kevin Riepl is a composer, musician and instrumentalist who has worked on film, TV and video games for the past 20 years. 

He shares with us how he started in the industry, developed his own unique sounds and became involved in some of the biggest games out there including the Unreal Tournament series and Gears of War. 

Kevin also gives us a glimpse into his creative process, the pressures and struggles the industry can bring and shares with us some exclusive news on upcoming projects. 

A brilliantly insightful chat with a great musician made this episode a joy to record. A must listen.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

The Golden Age of Real-Time Strategy (RTS) Games!

The Golden Age of Real-Time Strategy (RTS) Games!

September 28, 2022

From Dune 2 to Warcraft, Total Annihilation to Command and Conquer and Starcraft to Age of Empires, there have been some truly ground-breaking real-time strategy games!

But when did the genre reach its golden era? And why did the genre slowly fade away? James is here to discuss the true rollercoaster ride of RTS games, looking at the amazing highs and agonising lows! Is the genre having an unexpected resurgence? All this and more discussed in this fun podcast chat! 

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

LucasArts Tales with Brad Taylor - Creating the SCUMM System

LucasArts Tales with Brad Taylor - Creating the SCUMM System

September 21, 2022

Brad Taylor was a key cog in the LucasArts machine and worked his magic on the infamous SCUMM engine. This was used in so many classic LucasArts titles, such as The Secret of Monkey Island, Le Chuck's Revenge, Day of the Tentacle, Sam & Max Hit the Road and lots more!

Brad worked closely with Ron Gilbert to create, update and implement the SCUMM engine to some truly classic titles. Brad reflect on his time at LucasArts, his favourite memories and shares some amazing stories from a truly iconic video game company.

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Sound Test Vol.5 - 1v1 Fighting Games

Sound Test Vol.5 - 1v1 Fighting Games

September 13, 2022

Or 3v3 fighting games if you want, ha ha! Our Keith is back with another amazing selection of gaming tunes, this time of the fighting genre! No spoilers, just dive in and enjoy.

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American McGee Interview - Alice & id Software

American McGee Interview - Alice & id Software

September 7, 2022

American McGee is a hugely respected video game designer who created the infamous Alice titles. He started his career in gaming at id Software, working on numerous DOOM and Quake games. Out of the blue he got sacked, which led him to join EA and fall down the rabbit hole to create the highly acclaimed American McGee's Alice!

American reflects on his amazing career in this honest and fascinating interview. He discusses how his childhood helped shape his career, what he learned from John Carmack at id Software and how his sacking was a blessing in disguise. 

American also reflects on his new life in China, and how it compares to the US. He also discusses the latest developments on his third Alice title: Alice Asylum.

Please check out American McGee's blog here: https://www.americanmcgee.com/

American's Patreon Page: https://www.patreon.com/americanmcgee

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Rise of the Robots, The Novel - Chapters 1 & 2

Rise of the Robots, The Novel - Chapters 1 & 2

August 31, 2022

Dyl's love of Rise of the Robots has now extended to reading out the first few chapters of the official novel released in conjunction with the game in 1994. Will Adrian regret buying him it? Will you regret listening to it and the many, many, mispronounced words? Let's see...

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Baldur’s Gate: Dark Alliance

Baldur’s Gate: Dark Alliance

August 24, 2022

The Baldur's Gate: Dark Alliance games helped bring RPG's to the home consoles, and boy, did they cut the mustard! Learn how Adrian first played this game on the PS2 and how it left a lasting impression! So much so, that he forced his wife to play the first two games with him.

The games combined awesome graphics, gameplay, great characters and a really enthralling story, straight from Dungeons and Dragons. The games development, story, facts and controversies are all discussed, with lots more in-between! 

Plus we have a quick chat on the cancelled third game in the series and the newly released title.

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The Story of Commandos - PC Classic - Jon Beltran De Heredia Interview (Pyro Studios)

The Story of Commandos - PC Classic - Jon Beltran De Heredia Interview (Pyro Studios)

August 17, 2022

Jon Beltran De Heredia was the lead programmer on Commandos: Behind Enemy Lines and Commandos 2. Learn how this huge PC hit was created, how it beat the odds and how he helped put the Spanish video game industry on the map!

Jon shares a really fascinating insight on the development of one of the best selling and highest regarded PC game series of all time. Jon also reflects on the difficulties of getting Commandos 2 on the PS2 and why he never started work on Commandos 3.

Jon also reflects on life after Pyro Studios and the difficulties he faced getting his new game off the ground. Jon also discusses the future of Commandos and his life after video games.

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RoboCop - The Good, The Bad & The Uggggllyyyyy

RoboCop - The Good, The Bad & The Uggggllyyyyy

August 10, 2022

Dyl and the boys discuss the first RoboCop film as well as three licensed games that attempt their best to put gamers in the shoes of Alex Murphy.

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Metal Slug

Metal Slug

August 3, 2022

James digs out the strange tale of one of our favourite arcade games - Metal Slug.

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The Best Year in Gaming - 1992

The Best Year in Gaming - 1992

July 27, 2022

Was 1992 the best year for gaming?! Sonic 2, Streets of Rage 2, Zelda: A Link to the Past, Mario Kart... The list goes on and on!

Join Adrian as he takes you on a trip down memory lane and reflects on another key year in gaming! But is it the best? Feel free to get in contact. Adrian also chats about the biggest news, movies and music from this memorable year.

Check our back catalogue for the 1998 edition.

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Sega Powered & WAVE Game Studios - Interview

Sega Powered & WAVE Game Studios - Interview

July 20, 2022

Dean from Sega Powered and Daniel from indie publishers WAVE Game Studios join Dyl for a chat to discuss this month's issue of Sega Powered. An issue that contains - wait for it - an actual Dreamcast demo CD packed with four demos and additional content.

They discuss why the issue is an absolute must-purchase (once they're gone, they're gone), why the games (Intrepid Izzy, Shadow Gangs, Flea! and Driving Strikers) are worthy of your time and, of course, the joys and pitfalls of bringing a print magazine and unknown indie games to the masses. We throw in some SEGA chat for you as well of course.

Order your issue now at SEGA Powered

Find out more about Daniel's work at Games | WAVE Game Studios

Follow WAVE and Sega Powered on Twitter

And:

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Gaming News Roundup June 2022 - Patreon LIVE special

Gaming News Roundup June 2022 - Patreon LIVE special

July 13, 2022

James is back with an extra special retro news round-up episode! From fizzy drinks aimed at gamers, to Sonic Origins and the Sonic 3 can of worms. A brand new SNES game and are PlayStation finally looking to preserve and honour their retro classics? We also celebrate some iconic gaming and console anniversaries, including the Wii-U and Kingdom Hearts. 

But, that is not all! This special live podcast was released to our lovely Patron members, where they could interact with us, comment and ask questions. Which leads nicely to a nice a mailbag section at the end of the pod! We hope to do a more of these Patron episodes, so please consider supporting us today: www.patreon.com/arcadeattack

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

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