Arcade Attack Retro Gaming Podcast
The Coviddy Bunker

The Coviddy Bunker

April 2, 2020

In bad taste? Probably. But we're here to keep your spirits up as much as you do ours!

The AA boys are trapped in Dylan's underground bunker as the world falls prey to coronavirus, but what do they need to survive?

We've basically rehashed the Desert Island Diskettes episode (sorry Andy) with a multiplayer, coviddy, Norman Reedus twist. Our first ever 'remote' podcast went OK. And you've got Dylan doing an awful Keith impression to boot.

*The picture is from the excellent Jim'll Paint it - go check him out on Facebook, hopefully he doesn't tell us off for using it!

**If you want to join Rob's 'virtual film meetup' group click here. You can also see what he looks like ;)

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Retro devices and Mega SG review

Retro devices and Mega SG review

March 26, 2020

Dylan has a good cathart and talks about a bunch of other alternative retro consoles from his beloved Retro Trio to the Retron 5 and handheld options.

We try out and review the Mega SG in real time, and it’s revealed almost everyone was in a famous band in the early 2000’s. Don't believe me? Have a listen...

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Mike Clarke (Psygnosis) - Interview

Mike Clarke (Psygnosis) - Interview

March 19, 2020

Mike Clarke was Psygnosis' trusted sound guru. A lot of their hit titles like the WipEout and Lemmings games were given the gloss they deserved from this man. 

His stories about how the company worked are fascinating but the main flavour is brought by the Walker game that never was. Yes, there was a PS3 Walker game in the pipeline and Mike divulges all. He even let us use music that he created for the game. So, sit back and enjoy.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Ico (PS2)

Ico (PS2)

March 12, 2020

Back of the box makes its return as Adrian takes us through the creation and gameplay of one of the most (ahem) iconic games on the PS2. No Rob, it ISN’T boring and grey!

Have a read of Adrian's text review here.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Virtua Racing

Virtua Racing

March 5, 2020

What game blew you away the most at first sight? Rob throws his cap to the crowd this week and dives into Sega’s 90’s arcade peak to talk about his choice. Dire Straits get a mention too but don’t worry, it’s brief.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Matt Pritchard (Age of Empires) - Interview

Matt Pritchard (Age of Empires) - Interview

February 27, 2020

Age of Empires (AoE) is one of the most important video games ever made. The series had sold 15 million units even before the third instalment! Matt Pritchard was a key cog in the Ensemble machine for the first two AoE games, his programming expertise vital in making them what they were. 

Lots of AoE chat and he also touches on his time at Valve and what Half Life 3 could have been (maybe still will be). His humility and refusal to pull any punches makes this a must-listen (well, we would say that).

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Sonic the Hedgehog - Movie Review

Sonic the Hedgehog - Movie Review

February 18, 2020

We love you lot so much we've brought next week's podcast forward just so you can hear what we think about the Sonic the Hedgehog movie.

The first half is a spoiler-free review but the second half contains a LOT of spoilers. Rob introduces the action...

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

The Bitmap Brothers

The Bitmap Brothers

February 13, 2020

Rebellion have recently acquired the back catalogue of The Bitmap Brothers so we thought it fitting to pay the defunct company a tribute. Well, Dylan and Adrian anyway. Yep, it's one of those heart-to-heart episodes you "love" so much!

From Speedball to Chaos Engine, Xenon to Gods, the lads have a good ol' chinwag about the East London dev house with Attitude. They also cover their hopes for what Rebellion will come up with for this IP. A VR Speedball? We can only hope.

And yes, the capital A was totally on purpose.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

AA Radio - Dylan’s Driving Mix

AA Radio - Dylan’s Driving Mix

February 6, 2020

Wanna hear Dylan's attempt at winging a music podcast? Well, here ya go! Months have passed since Keith's amazing Mega Drive/Genesis Boss music podcast so Dyl took it upon himself to put together his favourite retro gaming tracks for those drives down to the shops.

He talks a bit, you're probably not going to learn much about the games chosen (Lotus 2, SoR 2, SF2, Sonic 3, Devil May Cry etc...) but you will learn how trying to put one of these together can turn retro gaming podcasters insane. Enjoy!

Gaming Muso's album link - https://gamingmuso.bandcamp.com/album/the-gaming-muso-vol-1

Dylan going bad acapella (SoR 2) here and with Adrian (SF2) here! You have been warned!

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Tim Willits (id Software) - Interview

Tim Willits (id Software) - Interview

January 30, 2020

The id Software legend Tim Willits joins our Adrian for a no holds barred chat about creating the Quake games, leading design on DOOM 3 and what he really thinks about some of his former id colleagues (you've probably guessed who we're on about).

Greener pastures await him at Saber Interactive after around 24 years at id. Think you've heard all there is to know about Quake and DOOM? Think again! Tim's truly got his BFG out for this one and we loved it, hope you will too.

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.