No 86 - IK+ - A Simple Masterpiece

October 21, 2018

How does a game contained in only one screen capture the hearts and minds of gamers? Let Adrian tell the tale of IK+, a three player (yes, three), one-screen based, karate game created by the legendary Archer Maclean...

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained widthin this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 85 - What Makes the Perfect Platformer?

October 13, 2018

Errr, the short answer is, we have no idea! But have a great time pretending to know what we're talking about! In one of our laziest podcasts ever, Dylan attempts to put some structure into this wafflefest because he didn't do his homework. Naughty naughty.

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained widthin this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 84 - Dave Perry (GamesMaster/Games World) - Interview

October 6, 2018

This is big for us. Dave Perry literally commentated our video gaming childhood and he's kindly stopped by to answer our many, many questions. His time at GamesMaster and Games World has been well documented but to hear these stories directly from him is both enlightening and at times, saddening. 

Games Animal TV - https://www.facebook.com/GamesAnimalTV/

Our Q&A with him a few years ago - https://www.arcadeattack.co.uk/exclusive-dave-perry-interview/

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained widthin this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 83 - Clock Tower (PS1)

September 29, 2018

Clock Tower is probably the scariest game you've never played. Why? Because it's damn expensive that's why! Through the wonders of emulation Keith was able to bask in the glow of this fabled game, and now we all want a go. Let him take you on a journey but please, don't let him ever take you up a clock tower...

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained widthin this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 82 - William Anderson - Interview

September 22, 2018

Besides being the owner of Awaken Games, William Anderson was the chief level designer of some of Virgin Games' biggest titles in the mid-90s including Cool Spot, Global Gladiators, The Jungle Book and Disney's Aladdin! Adrian somehow managed to track him down so it's an absolute honour to introduce their chat about the old days and what he's up to these days...

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained widthin this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 81 - Rise of the Robots - Was it really that bad?

September 15, 2018

Dylan's having a hard time convincing the guys otherwise! The much derided one-on-one fighting game brings back different memories for Dyl and he's ploughed the archives to find the article on the A1200 version which brought him so much joy in the Christmas of 1994.

In the first of what we hope will be a regular feature of much beloved "bad" games, listen as he fails miserably to convince everyone that it was a great idea and actually not that bad...

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained widthin this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 80 - David Brevik - Interview

September 8, 2018

Any Diablo fans in the house? I thought so! We're fans too and it's great to be able to introduce Adrian's chat with Blizzard North's co-founder (and gaming hero) David Brevik!

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 79 - Grand Theft Auto (PS1) - The Start of a Phenomenon

September 1, 2018

Racking up hundreds of millions of sales/downloads worldwide, to say GTA is a phenomenon is an understatement. It seems unthinkable that it had relatively lukewarm beginnings in its PS1 debut, a top-down 2.5D game concocted by DMA Design. Dylan talks the gang (minus Rob and Kev) through those humble beginnings and how what was viewed as an average title put in place the building blocks for possibly the largest franchise in gaming history...

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 78 - Bruce Shelley - Interview

August 25, 2018

Take a break from us waffling/arguing and listen to Adrian's chat with the man who created Railway Tycoon and Civilisation (with Sid Meier of course), retro gaming god, Bruce Shelley!

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00

No 77 - Virtual On

August 18, 2018

Keith's dying to tell us all about Virtual On and the Mechs in his living room! Sega's arcade classic took mech-fighting to the next level and was one of the best arcade conversions to the Saturn. And there so happens to be a certain peripheral that enhances the experience and he's got ahold of that as well...

Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK

All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

00:0000:00