Arcade Attack Retro Gaming Podcast
Top Gun Games - Were they really that bad?

Top Gun Games - Were they really that bad?

April 19, 2019

Errrrr, OK, Top Gun has hardly had its fair share of games that do amazing films justice but exactly how many bad games are we talking about? Moby Games has it at 11 and we try to go through as many as possible without vomiting (from motion sickness of course...) but it's really all just a ruse to play some Kenny Loggins.

Top Gun (NES Review) by UKNESBoy

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

 

Tom Kalinske (SEGA) - Interview

Tom Kalinske (SEGA) - Interview

April 12, 2019

A few years ago I (Dylan) had the pleasure of talking to the ex CEO of SEGA of America, the legendary Tom Kalinske, an interview that I duly transcribed and which you can read at the link below. The podcast has since taken off and we thought that it would be good to share the audio with you all. I was extremely nervous but trust me, Tom's ability to tell a story (mostly centred around bringing life to Sonic and going toe-to-toe with Nintendo in their prime) carries the podcast and ensures a great listen (when the sound doesn't cut out - oops!)

https://www.arcadeattack.co.uk/tom-kalinske-sega/

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Crazy Taxi

Crazy Taxi

April 6, 2019

To say Crazy Taxi is an Arcade Attack favourite is a bit of an understatement. It wowed at the arcades, it wowed on home consoles, its legacy is felt in many other franchises to this day. Rob takes the reins for this one so get ready for lots of facts and lots of gushing from all of us (sorry in advance).

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Knights of the Round

Knights of the Round

March 30, 2019

The often overlooked Knights of the Round is a game worthy of anyone's attention. Whilst it may look like a standard arcade scrolling beat em up it has more than a few hidden gems. Why was it overlooked? We'll let Adrian set the scene for this wonderfully Japanese take on British medieval times...

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Amiga Sci-Fi/Cyberpunk Games That Need a Remake

Amiga Sci-Fi/Cyberpunk Games That Need a Remake

March 23, 2019

We've cheated slightly, these are of course all MS-DOS games as well but Dylan thinks that all three deserve a remake nevertheless. Why?

The case is different for each game: Beneath a Steel Sky was the critically acclaimed title with a sad epilogue; Universe did away with gravity and DreamWeb was pure bats##t crazy and mainly known for a show of pixellated genetalia.

The tales of all three are told but has Dylan done enough to convince you of their remake merit? Let us know.

Gary Antcliffe (Universe) - Interview:

https://www.arcadeattack.co.uk/gary-antcliffe/

Stephen Marley (DreamWeb, Author) - Interview:

https://www.arcadeattack.co.uk/stephen-marley/

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Barry Leitch - Interview

Barry Leitch - Interview

March 16, 2019

Strong language warning! Gamasutra/Jesus Fabre had the number at around 250 but we've heard elsewhere that the legendary Barry Leitch has done over 400 (let that sink in) game soundtracks. He kindly gave up some of his free time to have this fascinating chat with our Adrian. We're not worthy!!!

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

The Demise of Silent Hill

The Demise of Silent Hill

March 9, 2019

A franchise that's delighted us over the years has seemingly come to an end but questions need to be asked about the latter titles. Dylan is asking these questions because he needs to cathart and cathart hard.

The whole series is discussed including the ill-fated Silent Hills and with more than a few home truths for Konami...

PT Walkthrough:

https://www.youtube.com/watch?v=8vtrGF0ZTRc

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

The Commodore Amiga - Why is it so special?

The Commodore Amiga - Why is it so special?

March 2, 2019

We're back to chat this week and a topic that's a bit overdue. Adrian and Dylan's meandering chats have proven so popular we've let them waffle on about the Commodore Amiga, vital in both of their gaming upbringings. Memories aplenty plus lots of facts about the hallowed machine and in particular how much modern PC architecture owes to it...

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Sound Test Vol.1 - Mega Drive (Genesis) Boss Music

Sound Test Vol.1 - Mega Drive (Genesis) Boss Music

February 24, 2019

Continuing our theme of letting our guys do whatever the hell they want, we've let Keith share with you his love of gaming music once more in what we hope will become a regular series. This time he goes through his favourite Mega Drive/Genesis boss themes and it is a cracker. Some you will have heard, and some you won't.

Has he nailed it? Has he missed some of your faves? Is this worth doing again? (we think so!) Contact us at the usual place and let us know!

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Here are the full music credits - do not scroll down if you want to be surprised on the pod!

ESWAT - SEGA - 1990 - Takayuki Nakamura, Yu Takada
 
Castle of Illusion Starring Mickey Mouse - SEGA - 1990 - Tokuhiko Uwabo, Shigenori Kamiya
 
Streets of Rage 2 - SEGA - 1992 - Yuzo Koshiro, Motohiro Kawashima
 
The Revenge of Shinobi - SEGA - 1989 - Yuzo Koshiro
 
Street Fighter 2 Special Champion Edition - Capcom - 1991, 1993 - Yoko Shimomura, Isao Abe
 
Thunder Force IV (Lightening Force) - Technosoft - 1992 - Toshiharu Yamanishi, Takeshi Yoshida, Tomomi Ootani
 
The Adventures of Batman and Robin - SEGA - 1995 - Jesper Kyd
 
Rocket Knight Adventures - Konami - 1993 - Masanori Oouchi, Aki Hata, Michiru Yamane, Masanori Adachi, Hiroshi Kobayashi, Akira Yamaoka
 
Gley Lancer - Masaya - 1992 (JP only) - Masanori Hikichi, Noriyuki Iwadare, Yoshiaki Kubotera, Isao Mizoguchi
 
Sonic The Hedgehog - 1991 - SEGA - Masato Nakamura
 
Sonic 2 - 1992 - SEGA - Masato Nakamura
 
Alien 3 - 1992 - Probe - Matt Furniss
 
Last Battle - SEGA - 1989 - Unknown composer

All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.

Andreas Tadic - Interview

Andreas Tadic - Interview

February 16, 2019

The Swedish supremo was one of the original (and legendary) Team 7 dev team who merged with 17-Bit Software to become what we know as Team 17 today! His expertise brought the Alien Breed games to life. He is a true Amiga champion and kindly had a long chat with our Adrian about his long and illustrious career.  

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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.