Arcade Attack Retro Gaming Podcast
Ken Levine (BioShock and gaming legend) - Interview

Ken Levine (BioShock and gaming legend) - Interview

January 12, 2022

Adrian's persistence pays off in a big way as he finally got to chat to industry legend Ken Levine! The BioShock legend answers questions about its origins, influences, the truth behind the (BioShock) movie and much more.

He also discusses his failed screenplay career, how everything at Irrational Games started with System Shock 2, how BioShock Infinite negatively impacted his health, what he's up to at Ghost Story Games and much, much more.

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Rob Fulop (Atari) - Interview

Rob Fulop (Atari) - Interview

January 5, 2022

The Atari legend was responsible for some of the 2600's biggest hits including the Missile Command port and the addictive Demon Attack. Adrian also quizzes him on Night Trap and much, much more.

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The Original Xbox - Happy belated 20th birthday!

The Original Xbox - Happy belated 20th birthday!

December 29, 2021

Yes, we missed it, but better to pay tribute later rather than never! The boys have a good chat about the original PC-in-a-box, the Xbox.

Microsoft's huge (literally) "console" didn't sell as well as you'd think, but its stellar library coupled with better performance and the amazing Xbox Live means it has a special place in our hearts. The games, the conception, the legacy - all discussed in this week's podcast.

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Christmas 2021 Extravaganza!

Christmas 2021 Extravaganza!

December 22, 2021

We wish you all a wonderful festive season! In this week's pod, the boys get to rummage around in Dylan's box for some retro gaming "goodies", James shares some of his Christmas memories and we have a chat about what Christmas 2021 may mean for younger generations.

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Winter 2021 Retro Gaming News

Winter 2021 Retro Gaming News

December 15, 2021

We're making James work hard for his (no) money! He's rounded up some intriguing retro gaming news stories for your entertainment.

A certain Nintendo console is 15 years old; a certain popular 90s UK gaming show makes a return, a cartoon return for an earthy fellow is mooted and much, much more in this 50-minute bonanza.

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Mega Man

Mega Man

December 8, 2021

Akira Kitamura's 'Mega Man' has proven to be a very successful franchise for Nintendo but was that always the case? James has fond memories of the loveable robot assistant come robot assassin so he's here to chat about his first outings, what made those games so great, that lovely (and extremely accurate) box art and what Mega Man has done for gaming in general.

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Street Fighter 2

Street Fighter 2

December 1, 2021

We've somehow been around for five years and never actually spoken about Street Fighter 2 the game. So to mark our anniversary, Dylan rounded up a bit of trivia and a lot of chat about arguably the most important one on one fighting game ever made. The boys chip in with their opinion on favourite SF2 memories, characters, backdrops, versions and of course, that amazing soundtrack.

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Ed Annunziata (SEGA Legend) Interview - Creating Ecco the Dolphin & Making Waves at SEGA

Ed Annunziata (SEGA Legend) Interview - Creating Ecco the Dolphin & Making Waves at SEGA

November 24, 2021

A man who needs no introduction, Ed Annunziata brought us the magnificent Ecco the Dolphin as well as classics such as Kolibri and Vectorman. Thanks to our amazing friend Michael for putting Adrian in touch with Ed to deliver this fascinating, mammoth SEGA chat.

Ed also talks about his inspirations behind his hit titles, such as how a chance encounter with a friendly hummingbird inspired Kolibri. He also talks about the future of Ecco the Dolphin, making Vectorman, Three Dirty Dwarves, Mr. Bones and his reflections of working at SEGA. 

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BioShock

BioShock

November 17, 2021

Ken Levine's mammoth FPS BioShock took us to the darkest depths of eerie Rapture in what is one of the greatest games ever made, we all concur! So what makes it special? Adrian's here with stories of the game's development, gameplay and lots of spoilers as we discuss the game's amazing decision-driven (to an extent) plot. But is it better than Bio Dome? Better listen to find out!

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Ian Dunlop & Neill Glancy - Interview - DMA Design, Walker, Turok & South Park

Ian Dunlop & Neill Glancy - Interview - DMA Design, Walker, Turok & South Park

November 10, 2021

Ian Dunlop and Neill Glancy are true Amiga legends having brought us the classic 'Walker'. Adrian invited them on for a chat to talk about the difficulties in bringing something like Walker to life and their work on the unreleased Walker 2 and what might have been. They also discus working on gems like Turok and South Park with some great anecdotes thrown in along the way.

Ian and Neill talk about establishing their names in Scotland with DMA Design and why they both chose to move to the US to continue their excellent career in video games. Enjoy some greats stories of working with Matt Stone and Trey Parker, working on the first FPS for the N64 and even some details on an unreleased Bioshock game!

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Our Favourite Sonic Games

Our Favourite Sonic Games

November 3, 2021

Our favourite blue anthropomorphic hedgehog turned 30 this year and we completely missed the celebrations due to our little break. To make up for it (and wish him a belated happy 30th) Dyl has rounded up the boys' favourite Sonic titles and introduced them for a nice chat.

Come for the Sonic tribute, stay for the arguments as to which Sonic game is the best.

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Sound Test Vol. 4 - Halloween Special!

Sound Test Vol. 4 - Halloween Special!

October 27, 2021

He's only gone and done another one! Our Keith's on a roll! Halloween/horror themed goodness for you this week, from Master System and NES old skool classics to CD-quality (yes, I used that term) PS2 and PS3 modern-day classics. Listen and enjoy the surprises or scroll below to see the credits. Happy Halloween! Or whatever folk usually say this time of year, I dunno.

Master of Darkness – 1993 – Yoko Wada, Takashi Horiguchi
Clock Tower – 1996 – Kouji Niikura
Castlevania: Rondo of Blood – 1993 – Akira Souji, Keizo Nakamura, Tomoko Sano, Mikio Saito
Sweet Home – 1989 – Junko Tamiya
Splatterhouse 2 – 1992 – Eiko Kaneda
Resident Evil – 1996 – Makoto Tomozawa, Koichi Hiroki, Masami Ueda
Silent Hill – 1999 – Akira Yamaoka
Silent Hill 2 – 2001 – Akira Yamaoka
The Last of Us – 2013 – Gustavo Santaolalla
Bioshock – 2007 – Garry Schyman
Bei Mir Bist Du Schön – 1937 – performed by The Andrews Sisters. English Music and Lyrics by Sammy Cahn and Saul Chaplin (original Yiddish version by Jacob Jacobs and Sholom Secunda)
System Shock 2 – 1999 – Josh Randall, Ramin Djawadi, Eric Brosius 

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Action 52 - Mario Gonzalez Interview - The Truth Behind the Worst Game of All Time

Action 52 - Mario Gonzalez Interview - The Truth Behind the Worst Game of All Time

October 20, 2021

Action 52 is regarded by many as the worst NES games/carts of all time but my, does it have a fascinating story. Entrepreneur Vince Perri's foray into the video games industry was a mammoth 52 game compilation all on one NES cart. What resulted was a curious mix of games, many of which were unplayable. 

Adrian, furious at how The Cheetahmen never became mainstream, channeled this energy into tracking down Action 52 producer Mario Gonzalez for this fascinating insight into a cart which could have been the best NES cart of all time. But it wasn't. Enjoy.

You can read Mario Gonzalez's previous interview with us here.

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Dean Mortlock (Sega Power/Saturn Power Editor) - Interview

Dean Mortlock (Sega Power/Saturn Power Editor) - Interview

October 13, 2021

Dyl decided to give Adrian the week off to interview Dean Mortlock, 90s gaming mag Sega Power's last ever editor having worked there as a writer since 1992.

Dean's decided to go back into the shark-infested waters of magazine publishing with his new venture 'Sega Powered', ably supported by Neil Randall (DC-UK,360 mags), Marc Jowett and our bud from Maximum Power-Up, Paul Monaghan, it'll be full of Sega-related goodness past, present, and future.

Dean's life on the mags, dealing with Sega, the magic of Sonic, the demise of the Saturn and many other retro gaming tales all in this hour-long chat.

Please consider backing the Sega Powered Kickstarter here:

http://kck.st/3uG9F2C

You can find them on social media by searching 'Sega Powered'

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Eric Quakenbush - Working at SEGA

Eric Quakenbush - Working at SEGA

October 6, 2021

Eric Quakenbush made his name working at two of the most important companies of all time; Apple and Sega.

Part two of this exclusive interview tracks Eric's life at SEGA. Eric worked on some huge SEGA titles in the 90s such as Jurassic Park, Garfield and Virtua Fighter. However, he is probably best known for working on some amazing unreleased games!

Enjoy Eric's stories looking at Virtua Hamster and Shadow of Atlantis and lots more unforgettable tales of working at SEGA.

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Resident Evil 4 - Capcom‘s finest hour?

Resident Evil 4 - Capcom‘s finest hour?

September 29, 2021

Well, was it? It's certainly up there. Keith is tasked with exploring every nook and cranny of Capcom's masterpiece - from its early prototypes to how it all panned out in deepest, darkest, deadliest...Spain.

Get comfy because there's lots to talk about.

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Eric Quakenbush - Working at Apple (Interview)

Eric Quakenbush - Working at Apple (Interview)

September 22, 2021

Eric Quakenbush made his name working at two of the most important companies of all time; Apple and Sega.

Part one of this exclusive interview tracks Eric's life at Apple and what it was like working at a company post-Steve Jobs. Eric shares some amazing stories, including how losing a few Apple shares in the 90s ended up being a HUGE blessing in disguise!

Eric also explains how his work at Apple helped paved the way to working in the video game industry...

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Retro Gaming News - Sept 2021

Retro Gaming News - Sept 2021

September 15, 2021

James makes his long awaited hosting debut on Arcade Attack, and boy, is he off to a flyer!

With so much news around the retro gaming scene, we thought it was time to rattle through some of the biggest news headlines and some more niche stories that may have passed you by. From China's proposed limit on gaming for teenagers to wearing Tom Nook on your toes and reports of three long forgotten SEGA IPs getting potential new releases to a brand new 3D Realms FPS game! And a few more surprises along the way!

Adrian also decides to gatecrash the podcast and share some shocking personal news! So, pour yourself a glass of your favourite tipple and enjoy our retro gaming news round-up!

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Mike Rouse (Sony, Ubisoft, Microsoft & Anstream) - Interview

Mike Rouse (Sony, Ubisoft, Microsoft & Anstream) - Interview

September 8, 2021

We love all our interviewees, this is fact. But every now and then we’ll have someone on who really blows us away. Mike Rouse’s work is phenomenal.

One of Sony’s brightest talents he went on to help The Getaway (PS2) win a BAFTA in one of his first jobs. Stellar work at Ubisoft and Microsoft followed so he’s quite a story to tell.

Mike is now working at Antstream and helping keep retro gaming alive!

Mike shares some amazing stories in this lovely podcast chat.

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Current gen (but not really as none of us can get a PS5) gaming chat

Current gen (but not really as none of us can get a PS5) gaming chat

September 1, 2021

On a retrogaming podcast? Are you kidding me?! Sort of. Our journey into the cold wastelands of Patreon has opened up a few opportunities to do different things. Adrian's mum's erotic novel is one (we're all petrified, don't worry) and the opportunity to talk about more modern stuff is another.

Dylan (of all people) introduces the concept and the boys open up about the modern games they've been enjoying the last few years and ones which are due a Patreon podcast or two. From Microsoft's Forza offerings to PlayStation exclusives to er, Breath of the Wild and Stadia (oh we go there), we hope there's something to tantalise your taste buds for the future.

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